Fluent Interfaces

Written by Piers Cawley on

[Edited to correct an accidental misrepresentation, and again to correct an attribution, and again to correct some code] Martin Fowler is talking about interfaces again and, as usual, he’s mostly talking sense. This time he’s talking about what he’s christened ‘fluent interfaces’ – essentially interfaces that do a good job of removing hoopage (James Duncan’s handy term for all the jumping through hoops you have to do in order to achieve something that ought to be a lot simpler) from the client side of the interface.

[Edited to correct an accidental misrepresentation, and again to correct an attribution, and again to correct some code]

Martin Fowler is talking about interfaces again and, as usual, he’s mostly talking sense.

This time he’s talking about what he’s christened ‘fluent interfaces’ – essentially interfaces that do a good job of removing hoopage (James Duncan’s handy term for all the jumping through hoops you have to do in order to achieve something that ought to be a lot simpler) from the client side of the interface. In the examples Fowler gives, client side complexity (and in one case a subtle, but unpleasant code smell) is reduced by moving object construction behind a thoughtful, humane interface.

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